Traditional Values, Modern Tools: Popularization of Culture in Video Games - Programme - St. Petersburg International Cultural Forum
Panel Discussion

Traditional Values, Modern Tools: Popularization of Culture in Video Games

General Staff Building, Small Atrium 6/8 Palace sq., St. Petersburg

The session will cover the following topics:

  • The audience of games in Russia: who is playing, and why is it essential to interact with this audience? Why develop games as a tool and channel for communicating with people?
  • How can games promote and popularize culture, history, and scientific knowledge? Successful domestic and international examples.
  • What kinds of games are desired and interesting to people? What is the demand for the gaming market today?
  • How can industry, government and cultural institutions fulfill this demand? Foresight and cooperation principles: what is needed to make the synergy work?


  • Olga Galaktionova, General Director of the State Museum and Exhibition Center ROSIZO (Russia);
  • Alexey Kalenchuk, Director, Gamedev, Newmedia, AR/VR, Skolkovo Foundation (Russia);
  • Vyacheslav Makarov, co-founder of World of Tanks and the Video Game Industry Development Organization (RVI) (Russia);
  • Alexander Mikheev, Head of Product, VK Play (Russia);
  • Sergey Novikov, Chief of the Presidential Directorate for Social Projects (Russia);
  • Anna Trapkova, Director of the Museum of Moscow (Russia);
  • Ziad Shahoud, Candidate of Political Sciences, Faculty of International Relations, St. Petersburg State University (Syrian Arab Republic/ Russia).


Alexey Goreslavsky, Director General, Internet Development Institute.